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AFTERZERO: The Last Drive

3DClouds

AFTERZERO: The Last Drive

The world is gone. The Frostfall left humanity scattered, buried beneath ice and snow.
Behind the wheel of your Old Grizzly, accompanied only by T3DDY, a small drone, and the voices of your fellow survivors crackling through the radio, you venture into the frozen wasteland.
Your only chance may be Sunnyland, a mysterious refuge where the cold is said to be less severe. First, you'll have to repair the old train that will take you all there.


  • Genre: Survival, Driving, Exploration, Action-Adventure

  • Engine: Unreal Engine 5.7

  • Team Size: -15

  • My Work: March 2026 - Ongoing

  • Platforms: PS5, XBox Series X|S, Steam, Epic Games, Gog.com


Roles and Responsibilities

Lead Designer

  • Managing a team of 5 Designers

  • Ensuring quality while meeting deadlines

  • Communication and coordination between departments

System Designer

  • Gameplay and Narrative Systems

  • Writing and maintaining design documentation

  • UE Blueprint and proprietary fragment and event based tools

Narrative Designer

  • Worldbuilding, Lore, Characters

  • Story and Dialogues of the Game

  • Implemented Quests using Flowgraph

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