Game Designer
AFTERZERO: The Last Drive
3DClouds

The world is gone. The Frostfall left humanity scattered, buried beneath ice and snow.
Behind the wheel of your Old Grizzly, accompanied only by T3DDY, a small drone, and the voices of your fellow survivors crackling through the radio, you venture into the frozen wasteland.
Your only chance may be Sunnyland, a mysterious refuge where the cold is said to be less severe. First, you'll have to repair the old train that will take you all there.
Genre: Survival, Driving, Exploration, Action-Adventure
Engine: Unreal Engine 5.7
Team Size: -15
My Work: March 2026 - Ongoing
Platforms: PS5, XBox Series X|S, Steam, Epic Games, Gog.com
Roles and Responsibilities
Lead Designer
Managing a team of 5 Designers
Ensuring quality while meeting deadlines
Communication and coordination between departments
System Designer
Gameplay and Narrative Systems
Writing and maintaining design documentation
UE Blueprint and proprietary fragment and event based tools
Narrative Designer
Worldbuilding, Lore, Characters
Story and Dialogues of the Game
Implemented Quests using Flowgraph










